Ollie rolled onto the Brawl Stars scene back in January 2025, and by 2026 he has firmly established himself as the tank who turns every team fight into an impromptu dance party. Honestly, folks, if you have ever wanted to bonk enemies with soundwaves while riding a hoverboard, this mythic brawler is your spirit animal. He is not the newest kid on the block anymore, but his hypnotic kit remains a headache for anyone who forgets to respect the groove.

Who Is Ollie, and Why Should You Care?
Ollie is a Mythic-rarity Tank with a serious attitude and an even more serious health bar. At level 11, he packs 11,200 HP and 1,700 damage per main attack. That damage number might not make burst assassins tremble, but his crowd control is where the magic happens. His trait charges his Super whenever enemies damage him or his spawnables, which means the more they hit him, the closer he gets to hitting back with a hypnotic blast. It is like a passive-aggressive birthday gift that keeps on giving.
| Stat | Value at Level 11 |
|---|---|
| Rarity | Mythic |
| Class | Tank |
| Health | 11,200 |
| Main Attack Damage | 1,700 |
| Super Effect | Hypnotize for 2.5s |

Abilities: Soundwaves, Hoverboards, and Questionable Life Choices
Ollie's main attack, Bring the Ruckus, fires piercing soundwaves from his hoverboard. Yes, it goes through enemies, so lining up multiple targets is not just a flex—it is a legitimate strategy. The projectile is wide enough to catch stragglers, and the damage adds up when you are bullying a clustered team.
His Super, Hypnotize, is the star of the show. Ollie dashes forward on his hoverboard, charges a music blast, and then damages and hypnotizes all nearby enemies for 2.5 seconds. While charging, he cannot attack, but hypnotized enemies are drawn toward him and cannot be controlled. Let's be real: there is something deeply funny about watching an enemy spike walk into your team's waiting arms like they just heard a really good playlist.

Super Tips That Actually Work
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Initiate fights: As a tank, Ollie can absorb a lot of punishment. Dash in, hypnotize the enemy team, and let your damage dealers clean up.
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Surprise attacks: The pull effect is great for yanking enemies out of position. Use walls and bushes to keep them guessing.
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Pair with Renegade: The Renegade Star Power grants a 4,000 shield that decays over 4 seconds after the Super dash. It is a lovely little safety net for when your “big brain” initiation turns into a “big panic” moment.
Gadgets: Kickflips and Eye Contact
Ollie's first gadget, Regulate, makes him jump and perform a rad kickflip, hypnotizing all enemies at the landing spot for 1 second. While airborne, he is immune to all damage except status effects and damage over time. This is your get-out-of-jail card, your wall-hop, and your “surprise, I am behind you” button all rolled into one.

His second gadget, All Eyez On Me, makes his next attack hypnotize any enemies it hits for 1 second. It is subtler than Regulate, but chaining a hypnotized main attack into a Super can absolutely ruin someone's day. You know the drill: hit, hypnotize, dash, repeat.

Star Powers: Kick, Push vs. Renegade
Kick, Push gives Ollie a 20% movement speed boost when he is near walls. It is fantastic on maps with plenty of cover and makes him feel like a caffeinated skateboarder who refuses to slow down.
Renegade grants a 4,000 shield that decays over 4 seconds after using his Super. For a tank who loves to dive into the enemy team, this is often the safer and more impactful choice. It also pairs beautifully with the Health Gear, turning Ollie into a very annoying wall of health and bad decisions.


Best Game Modes for Ollie in 2026
Ollie is not a one-trick pony, but he definitely has favorite playgrounds. Here is the shortlist:
| Mode | Why It Works |
|---|---|
| Brawl Ball | His Super and Renegade shield make him a nightmare near the goal. |
| Brawl Ball 5v5 | Still good, though slightly less dominant than 3v3. |
| Gem Grab | Great for disrupting gem carriers and creating chaos in the front line. |
| Hot Zone | His tankiness and area denial shine in close-quarters fights. |
| Duo Showdown | Effective with a reliable teammate who can capitalize on hypnotized enemies. |
Other modes are fine if your team provides support, but Ollie is at his best when the map forces close-range brawls and constant team fights.
Best Teammates and Gears
Because Ollie is a giant sponge, burst-damage brawlers like Shelly and Spike love playing with him. A healer such as Byron can also keep him topped up while he distracts the enemy team. The formula is simple: Ollie hypnotizes, they obliterate.

For gears, the Shield Gear gives an extra 900 health as a consumable shield that regenerates after 10 seconds at full health. The Health Gear boosts regeneration by 50%, which is crucial for a tank who enjoys eating damage for breakfast. And if you love gadget shenanigans, the Gadget Charge Gear gives you another chance to hypnotize enemies—because one dance party is never enough.


Final Thoughts: Is Ollie Still Worth It in 2026?
Ollie is not the flashiest brawler, and his damage will never make snipers nervous. But his ability to control space, disrupt formations, and force enemies to take a forced nap is timeless. In 2026, he remains a solid pick for players who enjoy a tank with a utility belt full of crowd control. Just remember: charge in with confidence, hypnotize with purpose, and try not to kickflip into a wall. Well, unless it works.
What do you think of Ollie's place in the current meta? Grab your hoverboard and find out—just maybe warn your teammates first. 🎵🛹💤
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